Voxy is created by Saeid Gholizade to bring fast, beautiful voxel creation straight into Unreal Engine 5 — no external tools needed, no performance compromises.
Everything started with a simple question: what if voxels could be seamlessly integrated into Unreal Engine?
The answer is Voxy, a powerful tool that lets you unleash your creativity.
The journey wasn't easy. Initially built on CPU, Voxy quickly reached its limits. Determined to push the boundaries, I delved into the world of GPU programming, encountering challenges and unexpected discoveries along the way.
I am using compute shaders for all my operations.
For the position buffer, I am using a float4 for now, xyz is the position, and w is face and neighbor data.
but since my max volume size is 256x256x256, I can pack the position data into a float2 and still have 16bit extra for more.
With voxels maximum voxel count reach if you put voxel in every other position and skip one,
that will bring the buffer sizes to:
128^3 * 6(vertices for a quad) * 16(size of a float2)=192mb for 2,097,152 voxels.
Voxy v0.9.6 has been released! It is an unreal engine Voxel Plugin. New Changes: -Ortho & Orbit Camera -Paint with Multi-Color -New TAA Single and multi-colored Volume Grid -Symmetry Plane visual -Volume center visual
Voxy v0.9.5 Changes the Voxel art toolset in unreal engine: - 20x faster mesh generation - Adds Niagara Voxy data interface - Thumbnail Renderer - Adds runtime asset creation - RenderResources structure changed - Fixes Velocity pass
Optimizing Voxy is going crazy, this whole scene consume just 82mb VRAM, including LODs and dynamic editing function's VolumeTexture, need more test before release this update. Lets make some noise!
Voxy has %30 off on fab’s BlackFriday so dont miss the chance to get a perfect tool for your game/art voxel idea!
Dear Voxy users, I posted the update v0.8.9 10 days ago to Voxy on Fab even though it is approved, Launcher is not showing the update to users, I have reported the issue a few days after, and support replied they are investigating the issue.
Have you ever thought voxelizing your effects in your voxel content?well, there you go, and yes it does auto LOD!Lets see if this one gets viral by tomorrow morning!Then I will post more! (kidding I will do to the end of time)
Imagine a world made of voxel, dynamic, shiny, eye candy, not far away but close, Voxy is there to help you achieve that.
How to import Magica Voxel Material data in Unreal Engine using Voxy
What's news in Voxy v0.8.8!? - Improved Vox Importer - Creates PBR texture for Vox Materials - A lot of functions exposed to Blueprint - Tangent and Bitangent fixed - Better Raycast https://www.fab.com/listings/4ce8bafb-e0b0-4ef8-a81b-1d4e8d5e97ca
Here is another scene using Voxy in UnrealEngine, realtime voxel generation is really fun.
It's a ripple effect using custom HLSL drawn to a RenderTarget, and apply as height map.
I can't stop making a new scene with this new feature in Voxy, user can easily generate sceneries with stacking different effect like heightmap or apply smooth. I am adding more functions.
Voxy v0.9.2 Released with UE 5.6 support.
Fixes:
- crash while working with bundles
- extra black voxel on vox import
- desaturated vertex color on exported staticmesh from voxeyassets
- material attribute from voxyasset
Voxy released on UE5 marketplace with 25% discount for early access.
Preparing Voxy for Unreal Engine 5.4 to release on 5.3.
Shared how a beta tester used Voxy for blockout level design.
Introduced Voxy as a voxel art tool in Unreal Engine with a demo video.
Demonstrated generating Chaos runtime collision in Voxy.
Released the first tutorial for Voxy, a voxel art toolset in Unreal Engine.
Demonstrated mesh voxelization and landscape creation in Voxy.
Created Ghibli's Totoro in voxel art using Voxy.
Showcased creating large landscapes with a few clicks in Voxy, supporting nanite mesh.
Introduced feature to create vast landscapes using heightmaps in Voxy.
Shared positive feedback from Voxy's closed beta test and impact of user testing.
Showcased seamless LOD transitions in Voxy with no visible popping.
Announced rewriting the entire Voxy from scratch in the last 2 months for Unreal Engine 5.
optimize optimize optimize! 254k tris > 10k tris 900kb vram > 39kb vram 0.05 ms > 0.02 ms
I couldn’t imagine how simple a sand effect can be, I just can’t stop playing with it!
This is how I made the Anor Londo artwork in Unreal engine using Voxy Tool. Voxy is a voxel art toolset that makes voxel easy to make in Unreal engine.
here is the new update for voxel, it is a voxel art toolset for unreal engine, more in-detail WIP video is coming.
Voxy is achieving exceptional performance, and we're continuing to optimize it further. (still squeezing it) Note: The performance metrics include both editing and rendering, which collectively take just 7ms!
In-depth breakdown and article on developing Voxy, a voxel tool for Unreal Engine 5 allowing infinite voxels
A Voxel tool for Unreal Engine 5, but without any limit that other tools have.You can have voxels as many as you want and put them together on the map. there will be more updates in near future.